| | Resident Evil Remake - Garrys Mod | |
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Indiana Jones Raccoon Citizen


Posts: 159 Join date: 2008-12-22 Location: The Hive
 | Subject: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 7:27 am | |
| Heres my first remake model im starting with, its Wesker, who is really the man of the hour with all this hype around RE5, and those kick ass cutscenes where he teleported back and forth, it made the RECV Wesker look bad, and that one was my fav  Im still a little sad that Richard wont be doing the voice, I like this new guy whos doing the voice alot, but Richard had a more badass sound.  and here was a Kevin I made a while back, sadly all my other RE ragdolls are gone because of my switch to Vista, but at least I still have DMC!  |
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Down Admin


Playstation Network: none... Posts: 792 Join date: 2008-09-27 Age: 21 Location: Raccoon City
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 9:01 am | |
| well wesker looks really nice But not the other guy but nice post you made this ? |
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Regenerator USS


Posts: 2079 Join date: 2008-10-01 Age: 20 Location: USA
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 12:45 pm | |
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Bernard Cerberus


Posts: 278 Join date: 2008-11-06 Age: 101 Location: Brazil
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 4:41 pm | |
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Leon Kennedy Admin


Posts: 550 Join date: 2008-09-28 Location: CANADA EH? Warning Level: 
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 5:14 pm | |
| Hey man, nice models. Would you mind if after you release this, if I ported Kevin to RE4? |
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Indiana Jones Raccoon Citizen


Posts: 159 Join date: 2008-12-22 Location: The Hive
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 5:34 pm | |
| Yeah you can have it, I dont like Kevin AT ALL, I just did it under request |
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frodomir Tyrant T-002


Posts: 2640 Join date: 2008-10-18 Age: 21 Warning Level: 
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 7:51 pm | |
| What did u exactly used for importing / exporting and editing models? |
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Indiana Jones Raccoon Citizen


Posts: 159 Join date: 2008-12-22 Location: The Hive
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 7:55 pm | |
| Well for RE4 you want to use Milkshape, unless you have an SMD importer for 3DS max (however only Max 8 has this), as for Garrys mod you gonna want to use 3DS max |
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frodomir Tyrant T-002


Posts: 2640 Join date: 2008-10-18 Age: 21 Warning Level: 
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Dec 31, 2008 8:00 pm | |
| | Indiana Jones wrote: | | Well for RE4 you want to use Milkshape, unless you have an SMD importer for 3DS max (however only Max 8 has this), as for Garrys mod you gonna want to use 3DS max |
Milkshape? Hmmmm... I used it before but never for such things... I just used for editing models... Simple jobs, im not really expert on this part |
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Indiana Jones Raccoon Citizen


Posts: 159 Join date: 2008-12-22 Location: The Hive
 | Subject: Re: Resident Evil Remake - Garrys Mod Fri Jan 02, 2009 12:47 am | |
| Big UPDATE : Tyrant now rigged (pretty much a perfected rig, ill go back and check for errors later) heres a render  |
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Spike991 Admin


Playstation Network: Screw Sony Posts: 7701 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Resident Evil Remake - Garrys Mod Fri Jan 02, 2009 12:59 am | |
| Wow, that Tyrant looks really nice, and so does the Wesker, the Kevin is okay though.  The Tyrant looks all pinkish, like when mutated into a super Tyrant on the helipad.  _________________ How much liquour could a licker lick if a licker could lick liquor? "The ultimate lifeform...Tyrant", Albert Wesker, REmake"It's sheer perfection...My precious G-Virus", William Birkin, RE2Consumer Recreation Services 
Last edited by Spike991 on Wed Jan 14, 2009 12:18 am; edited 1 time in total |
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Kytte Raccoon Citizen


Posts: 178 Join date: 2009-01-08 Age: 19 Location: United Kingdom, England
 | Subject: Re: Resident Evil Remake - Garrys Mod Wed Jan 14, 2009 12:15 am | |
| They all look amazing Tyrant looks awsome! |
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bete Angela "Deadeye" Miller

Posts: 1 Join date: 2009-03-15
 | Subject: Re: Resident Evil Remake - Garrys Mod Sun Mar 15, 2009 7:13 pm | |
| when will you release them, were can we download them? |
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MC Wesker Raccoon Citizen

Posts: 4 Join date: 2009-03-27
 | Subject: Re: Resident Evil Remake - Garrys Mod Fri Mar 27, 2009 5:23 am | |
| are you gonna make this downloadable? if so when because i MUST have wesker and the Tyrant |
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Edboy Sheva "Token" Alomar

Posts: 2 Join date: 2009-03-25
 | Subject: Kool Sat Mar 28, 2009 8:23 am | |
| That's Awesome Man, Although if the Kevin Is already ingame, Could you please send me the link I would apreciate it by tons 
Last edited by Edboy on Sat Mar 28, 2009 8:27 am; edited 1 time in total (Reason for editing : forgot sumthing.) |
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| | Resident Evil Remake - Garrys Mod | |
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