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 Survival Horror (opinions)

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PostSubject: Re: Survival Horror (opinions)   Sat Jan 05, 2013 5:26 am

00biohazard wrote:
SH: Downpour kept the genre alive for me. I mean, the genre has to evolve, but not switch to action shooter like RE, and SH has done that successfully.


Yes Silent Hill. Especially the newest one, downpour. It seems like the only true survival horror game out right now that is actually pretty creepy.
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PostSubject: Re: Survival Horror (opinions)   Tue Jan 08, 2013 12:39 pm

To me, the genre has definately changed. RE, Silent Hill, Fatal Frame, they all had a certain feel to them back in their heyday. Games like Dead Space I don't really consider "survival horror" since they're pretty far from the genre's origins in terms of game design. Sure, it's a scary game, but if you compare how you play it to something like the the original Resident Evil or Silent Hill, it's fairly linear.

Indie developers seem to be taking up the mantle of mainsteam developers pretty well when it comes to horror games. I'm not too sure that I'd classify Amnesia as a survival horror game either, but maybe that's just me. To me survival horror has always had a distinct style that hasn't truly been replicated for a long time.

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PostSubject: Re: Survival Horror (opinions)   Tue Jan 08, 2013 1:50 pm

GTMippey wrote:
To me, the genre has definately changed. RE, Silent Hill, Fatal Frame, they all had a certain feel to them back in their heyday. Games like Dead Space I don't really consider "survival horror" since they're pretty far from the genre's origins in terms of game design. Sure, it's a scary game, but if you compare how you play it to something like the the original Resident Evil or Silent Hill, it's fairly linear.

Indie developers seem to be taking up the mantle of mainsteam developers pretty well when it comes to horror games. I'm not too sure that I'd classify Amnesia as a survival horror game either, but maybe that's just me. To me survival horror has always had a distinct style that hasn't truly been replicated for a long time.



Yea the style had changed a lot, but its hard to imagine a game with limits of Horror Survival genre and graphics of like RE6, the games in that genre will never be as famous as they used to be like in the end of 90s or early 20s. But there's still a chance, like Capcom might release the Reboots of Dino Crisis and RE2, Really dont think that they will change anything in those games, they'll just tune up the graphics and thats it.
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PostSubject: Re: Survival Horror (opinions)   Tue Jan 08, 2013 10:51 pm

GTMippey wrote:
To me, the genre has definately changed. RE, Silent Hill, Fatal Frame, they all had a certain feel to them back in their heyday. Games like Dead Space I don't really consider "survival horror" since they're pretty far from the genre's origins in terms of game design. Sure, it's a scary game, but if you compare how you play it to something like the the original Resident Evil or Silent Hill, it's fairly linear.

Indie developers seem to be taking up the mantle of mainsteam developers pretty well when it comes to horror games. I'm not too sure that I'd classify Amnesia as a survival horror game either, but maybe that's just me. To me survival horror has always had a distinct style that hasn't truly been replicated for a long time.



Yeah, the older ones were pretty much some of the greatest horror games back in the day. Resident Evil (1996) was like the one that everybody had to have. Then Silent Hill (1999), i think that's the year, changed the horror genre of being scary to disturbing and fucked up Very Happy
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PostSubject: Re: Survival Horror (opinions)   Wed Jan 09, 2013 8:58 am

GTMippey wrote:
To me, the genre has definately changed. RE, Silent Hill, Fatal Frame, they all had a certain feel to them back in their heyday. Games like Dead Space I don't really consider "survival horror" since they're pretty far from the genre's origins in terms of game design. Sure, it's a scary game, but if you compare how you play it to something like the the original Resident Evil or Silent Hill, it's fairly linear.

Indie developers seem to be taking up the mantle of mainsteam developers pretty well when it comes to horror games. I'm not too sure that I'd classify Amnesia as a survival horror game either, but maybe that's just me. To me survival horror has always had a distinct style that hasn't truly been replicated for a long time.



I agree, Survival/Horror is more than being a scary game.

I feel like RE4 did a great job with the survival/horror aspect, early in the game. Later on, particularly once you get to the island, it becomes very stale and boring at times. I hated spots where they had like 50 ganados shooting at you with crossbows, and throwing dynamite at you, and beating you with Stun Rods.

But the stuff in the village, and even the castle, was terrific.

In survival/horor, I think it's always really comforting when you finally find a good weapon, like a shotgun, or if you didn't have any guns to begin with, finding a handgun. It's all that's between you, and the zombies. That was such a great feeling holding that shotgun with only enough shells to kill select enemies, so you find yourself running around some, taking damage sometimes to avoid wasting ammo, etc.

RE4 prepares you a little better, but still does it all pretty nicely. RE5 has a partner, among other things. I do feel like they are drifting farther and farther away.

I've heard a lot of people use the word, "dread". You dread being there, you don't feel safe. It's like that in RE1, it's like that at the beginning of RE4. Is it ever like that in RE5?

And while I love RE6, is it ever like that there? IDK, they just need to do what we all know they can do, to give us the RE experience we want, again.

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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 12:06 am

"Survival Horror doesn't sell as well."

B.U.L.L.S.H.I.T.

Game developers killed Survival Horror on their own. Then blamed the players and said "it doesn't sell as well".

Here are the typical staples of surival horror games:

- Confusing
- Bad clunky controls
- Restricted movements
- Dark room with a flashlight
- confusing Maze like levels
- Puzzles that don't make sense
- Extremely slow paced
- Slow character animations (running, reloading)

If games in any other genre had these characteristics it would be blasted as a 3/10 or a 2/5 star game. Yet developers think they have an excuse because they're making a "horror" game and it's suppose to be like that.

No. It's crap. It didn't sell because it's crap.
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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 5:26 am

If Capcom came out with RE7 and it was done like RE1 and 2 , it would sell well ...

and its scary in the early games cause your trying to find stuff and figure stuff out ... then pops zombies or creatures in your face ...

now its just go go go and keep blasting away ... what would be scary about that?

it needs more puzzle solving and stuff like that ... yes it makes the game slow but thats the point .... its Survival Horror ... not Action

i mean back in the day ... you know how long it would take me to finish RE1 or 2 , 3 etc? a LONG time ... now i can beat all RE6 characters in one day ...hmmmm
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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 1:09 pm

02viperacr wrote:
If Capcom came out with RE7 and it was done like RE1 and 2 , it would sell well ...

Trust me, it wouldn't. Most gamers nowadays are just too ADHD to actually sit down and play a game, they need to blast through it with all guns blazing. One difficult puzzle and they are taking the game back. Sure, the old RE fans would buy it but it would significantly cut the sales of the game from a bigger perspective.

The games don't need to be about horror. I'm perfectly happy with a game that's fun. They aren't even marketed as "survival horror" anymore.

And to be honest with you, the first time playing any of the games I've taken pretty much the same amount of time. I actually think RE6 took me the longest because of the amount of content. RE1-3 can all be beaten in 2 to 3 hours.

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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 3:26 pm

yes if you know exactly what your doing RE1 & 2 etc ... can be beaten fast ... but your not gonna beat them fast if you just play it for the first time and dont cheat ...

i think the industry THINKS everyone wants the fast passed GO GO GO games ... and survival horror they think is tooo slow ... but theres ten million fast games ... and thats whats wrong with the world ... people / kids think they should do everything fast when its more about the quality experience ...

think of a haunted house ... like Survival horror ... you WALK thru it ... usually painfully slow at times ... but thats what survival horror or Horror in general is ... it builds the Intensity up ... you get nervous ... then Boom Zombie in your face and you freak out ...

RE Games and Movies are getting way to far away from Horror ... i thinks its time to head back home for them
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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 3:32 pm

02viperacr wrote:
yes if you know exactly what your doing RE1 & 2 etc ... can be beaten fast ... but your not gonna beat them fast if you just play it for the first time and dont cheat ...

Even then, the first time I've played any of the games (apart from Survivor) it has taken me about the same time to beat each of them, from the oldest to the newer ones.


02viperacr wrote:
i think the industry THINKS everyone wants the fast passed GO GO GO games ... and survival horror they think is tooo slow ... but theres ten million fast games ... and thats whats wrong with the world ... people / kids think they should do everything fast when its more about the quality experience ...

You just countered your own statement. The industry thinks that because most of the newer generation of gamers think that. Simple as that.


On a side note, I've never really felt that RE was about the horror. It's the story and the characters and the crazy virus leaks. I'm more into the whole package, I don't really care what the actual genre is.

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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 7:10 pm

Mass Distraction wrote:
02viperacr wrote:
yes if you know exactly what your doing RE1 & 2 etc ... can be beaten fast ... but your not gonna beat them fast if you just play it for the first time and dont cheat ...

Even then, the first time I've played any of the games (apart from Survivor) it has taken me about the same time to beat each of them, from the oldest to the newer ones.


02viperacr wrote:
i think the industry THINKS everyone wants the fast passed GO GO GO games ... and survival horror they think is tooo slow ... but theres ten million fast games ... and thats whats wrong with the world ... people / kids think they should do everything fast when its more about the quality experience ...

You just countered your own statement. The industry thinks that because most of the newer generation of gamers think that. Simple as that.


On a side note, I've never really felt that RE was about the horror. It's the story and the characters and the crazy virus leaks. I'm more into the whole package, I don't really care what the actual genre is.

How about COD BO Zombies? that counts, because the zombies just keep coming, and coming, and even harder and harder. Also, THAT DAMN MAX AMMO ALMOST IS ALWAYS A NOSHOW!!!!
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PostSubject: Re: Survival Horror (opinions)   Wed Mar 06, 2013 8:29 pm

...How does that have got to do with anything?

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