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 Weapon mods - from hangun to handcanon and RPG

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frodomir
Tyrant T-002
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Posts: 2668
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Age: 21
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PostSubject: Weapon mods - from hangun to handcanon and RPG   Sun Dec 07, 2008 8:04 pm

USP reskin

BY XXXmags



Code:
http://files.filefront.com/USPzip/;8120376;/fileinfo.html/1/1


Handgun with Silencer

By ReaperB²



Code:
http://files.filefront.com/starting+pistol+with+silerzip/;7971978;/fileinfo.html


STARS Killer 7



Code:
http://files.filefront.com/Notsafeforworks+STARS+Kil7zip/;7962294;/fileinfo.html


SIGG 552

By brett123



Code:
http://www.flyupload.com/get?fid=4327699


Realistic look blood Shotgun



Code:
http://rapidshare.com/files/18777835/Real_blood_shotgun.rar.html


M16A2 & M16A2 w/M203

By Viper Snake



Code:
http://files.filefront.com/M16A2+M16A2+with+M203zip/;8071842;/fileinfo.html


Desert Eagle

By brett123



Code:
http://files.filefront.com/Deaglemodrar/;8109650;/fileinfo.html


AK 47

By recycler



Code:
http://rapidshare.com/files/45016693/AK74_re4-stalker_mod_by_recycler.rar.html


Big weapon pack, little CS in RE4

by Recycler & Codename Hunk

Code:
[i]Weapon list[/i]

AK103.............Thompson
Anaconda 50 (modified Colt Anaconda).......Handcannon
AWP...............semi-auto rifle
BULL44............Broken Butterfly
C3A1..............bolt-action rifle
Desert Eagle......Killer7
Glock.............Blacktail
MP7...............TMP
P90...............custom TMP (Hunk)
shotgun...........shotgun
Sig Sauer p228....Punisher
SPAS12............Rilot Gun & shotgun in "Separate Ways"
USP...............handgun








Code:
http://rapidshare.com/files/51197824/RE4_CS-weapon_pack_full.rar.html


GC Barrel

By Nacery



Code:
http://www.sendspace.com/file/rkuzrf


Hellsing Jackal



Code:
http://rapidshare.com/files/52461421/RE4_Hellsing_Jackal.rar.html


H&K G36C

By DarkElfa, Twinke Masta, DarkStorn, and Hav0c



Code:
http://files.filefront.com/RE4+G36Cv2rar/;8602593;/fileinfo.html


MP7 without silencer

By Ashhow



Code:
http://www.sendspace.com/file/ni2d84


Custom Colt 1911

By - Colt model, UV, skin - Kimono



Code:
http://www.rpgbanana.com/mirrors/startdl/3104?path=http://noble-cast.com/fpsb2/skins/104/colt7&sectionid=1372326&ext=rar


Custom Stryker-12

By W1LLDAB3AST



Code:
http://www.rpgbanana.com/mirrors/startdl/5601?path=http://fpsb.mygrassisemo.com/skins/103/willstrkr_2&sectionid=1372358&ext=rar


Jericho 941

By thechosen1



Code:
http://rapidshare.com/files/113561007/jericho_941.rar.html
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Chris Redfield
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PostSubject: lol   Sun Dec 07, 2008 8:25 pm

lol 1 big list of mods
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frodomir
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sun Dec 07, 2008 8:28 pm

Just weps here, soon there will be just character skins, and other stuff
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Admin
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sun Dec 07, 2008 8:30 pm

Nice collection you got here thanks for giving credit 5/5 i am downloading some for sure

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Regenerator
USS
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Wed Dec 10, 2008 9:15 pm

nice selection
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Leon Kennedy
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Thu Dec 18, 2008 3:43 pm

You should download them all and release them as a pack, still giving credit, but in a pack.
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frodomir
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Fri Dec 19, 2008 3:26 pm

Leon Kennedy wrote:
You should download them all and release them as a pack, still giving credit, but in a pack.


Uh i cant... There are few mods that can replace same weapons... So you cant have all of them... Ex: there is m/16 and AK/47 for Chicago typewriter... Cant use both
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Michael
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Fri Dec 19, 2008 5:16 pm

what he means is to download them all (not install them all) and put them all in like a .rar and put that up.
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Ghost Leader
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sat Dec 20, 2008 1:47 pm

What's "custom" about the Stryker? It looks to me exactly like it does in both RE4 and real life.

The 203 hand guard on the M16A2 looks a bit puny to me.

The "AK47" is actually an AKS74 in terms of visuals.

And the forward grip on the G36C should be straight up and down, not angled like that.

(Don't mind the last three comments, just my own objective criticism. I'd never be able to forgive myself if I didn't point those things out.)
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Leon Kennedy
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sat Dec 20, 2008 2:55 pm

Ghost Leader wrote:
What's "custom" about the Stryker? It looks to me exactly like it does in both RE4 and real life.

The 203 hand guard on the M16A2 looks a bit puny to me.

The "AK47" is actually an AKS74 in terms of visuals.

And the forward grip on the G36C should be straight up and down, not angled like that.

(Don't mind the last three comments, just my own objective criticism. I'd never be able to forgive myself if I didn't point those things out.)


It's not like any of us really care, XD he didn't make them.
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Ghost Leader
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sat Dec 20, 2008 3:12 pm

Leon Kennedy wrote:
It's not like any of us really care, XD he didn't make them.

I know. Like I said, it would just bug the heck out of me if I didn't point those things out, that's all.
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Umbrella Spy
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sat Dec 20, 2008 3:41 pm

o my god there is a lot of very nice wepons jajaja Twisted Evil
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frodomir
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PostSubject: Re: Weapon mods - from hangun to handcanon and RPG   Sat Dec 20, 2008 6:36 pm

Ghost Leader wrote:
What's "custom" about the Stryker? It looks to me exactly like it does in both RE4 and real life. HI res patch

The 203 hand guard on the M16A2 looks a bit puny to me.

The "AK47" is actually an AKS74 in terms of visuals. Its not mine, i entered what i saw.

And the forward grip on the G36C should be straight up and down, not angled like that. Ask mod creator about that one.

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Weapon mods - from hangun to handcanon and RPG

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