| | Resident Evil 3.5 In-Depth Analysis | |
|
| Author | Message |
|---|
Sargent D UBCS


Steam: Leper Messiah Posts: 2412 Join date: 2011-09-19 Age: 16 Location: South of Heaven Warning Level: 
 | Subject: Resident Evil 3.5 In-Depth Analysis Sun Jan 29, 2012 10:25 pm | |
| I don't know if this was ever posted on here before but if it was i'm sorry. But anyway this is a very interesting analysis of everything that was to do with RE 3.5., thanks to the guys over at Rely On Horror. http://www.relyonhorror.com/in-depth/resident-evil-3-5-in-depth-analysis/ |
|
 | |
Trichos Cerberus


Posts: 224 Join date: 2012-01-08 Age: 23 Location: Germany Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Sun Jan 29, 2012 10:33 pm | |
| Regarding style, game mechanics, and atmosphere I would have surely prefered RE3.5 over RE4. However, and even though I know they meant it as a metaphorical battle against Leon's infection, I think I would have disliked the hallucinations because the notion of supernatural phenomenons would have been too strong, and I like my Resident Evil reality-based.
But I admit that I'm inconsistent in this logic when I say that one thing I liked about the Fog/Hookman version were the things that would turn out to be the armaduras in RE4: the inexplicably attacking armours in the hallway. |
|
 | |
Mass Distraction Moderator


Mass Distraction Posts: 7427 Join date: 2009-09-15 Age: 21 Location: Finland Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Sun Jan 29, 2012 11:18 pm | |
| | Trichos wrote: | | the armaduras in RE4: the inexplicably attacking armours in the hallway. |
What do you mean inexplicably? There were plagas in them.
Well, not necessarily in those ones that just broke to pieces after one hit. I think those ones were just traps._________________ ~The Weapon of Mass Distraction~ COMMUNITY:Resident Evil Forums Chat Group: [link]Resident Evil Forums Facebook: [link]Come check my Let's Plays: [link]Gaming forum I'm moderating: [link] |
|
 | |
Trichos Cerberus


Posts: 224 Join date: 2012-01-08 Age: 23 Location: Germany Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Sun Jan 29, 2012 11:26 pm | |
| | Mass Distraction wrote: | | Trichos wrote: | | the armaduras in RE4: the inexplicably attacking armours in the hallway. |
What do you mean inexplicably? There were plagas in them.
Well, not necessarily in those ones that just broke to pieces after one hit. I think those ones were just traps. |
Massy, I said what I liked about the fog version were the things that would ultimately become the armaduras. Ergo was I not talking about the armaduras themselves, but the hallway armours in the fog version (or the one-hit-and-break armours in RE4, both works). And it's nice that you can casually explain it by saying they "were just traps," but imho they were borderline illogical. I still loved them, as I said:
| Trichos wrote: | | But I admit that I'm inconsistent in this logic when I say that one thing I liked about the Fog/Hookman version were the [...] armours in the hallway. |
|
|
 | |
Mass Distraction Moderator


Mass Distraction Posts: 7427 Join date: 2009-09-15 Age: 21 Location: Finland Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Sun Jan 29, 2012 11:39 pm | |
| | Trichos wrote: | | Mass Distraction wrote: | | Trichos wrote: | | the armaduras in RE4: the inexplicably attacking armours in the hallway. |
What do you mean inexplicably? There were plagas in them.
Well, not necessarily in those ones that just broke to pieces after one hit. I think those ones were just traps. |
Massy, I said what I liked about the fog version were the things that would ultimately become the armaduras. Ergo was I not talking about the armaduras themselves, but the hallway armours in the fog version (or the one-hit-and-break armours in RE4, both works). |
Ah, then I just got that wrong. The colon threw me off, I thought you referred to the armaduras being "inexplicable". My apologies.
| Trichos wrote: | | And it's nice that you can casually explain it by saying they "were just traps" |
I guess I just don't think too much into my video games  _________________ ~The Weapon of Mass Distraction~ COMMUNITY:Resident Evil Forums Chat Group: [link]Resident Evil Forums Facebook: [link]Come check my Let's Plays: [link]Gaming forum I'm moderating: [link] |
|
 | |
Sargent D UBCS


Steam: Leper Messiah Posts: 2412 Join date: 2011-09-19 Age: 16 Location: South of Heaven Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Jan 30, 2012 12:18 am | |
| If they kept going on with the earlier versions of RE4 I think it would be a very good game. |
|
 | |
Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Jan 30, 2012 6:19 am | |
| I liked certain things that I saw, but I'm perfectly content with our RE4 that we have.
And some of those things I saw that I liked was like how Leon was holding his flashlight. Just the movement looked perfect for something like Horror. _________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
|
 | |
Sargent D UBCS


Steam: Leper Messiah Posts: 2412 Join date: 2011-09-19 Age: 16 Location: South of Heaven Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Jan 30, 2012 8:59 pm | |
| | Spike991 wrote: | | Just the movement looked perfect for something like Horror. |
Yeah that's what I liked about it too. |
|
 | |
Mass Distraction Moderator


Mass Distraction Posts: 7427 Join date: 2009-09-15 Age: 21 Location: Finland Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Sun Feb 05, 2012 8:28 pm | |
| I just read it (didn't have time before). Really interesting stuff to say the least. One interesting point I found is that the last thing in the Diary of a Madman is about Dead Aim.
After reading this I'm now really eager to get my hands on the Haunting Ground I ordered. _________________ ~The Weapon of Mass Distraction~ COMMUNITY:Resident Evil Forums Chat Group: [link]Resident Evil Forums Facebook: [link]Come check my Let's Plays: [link]Gaming forum I'm moderating: [link] |
|
 | |
00biohazard Zombie


PS is for noobs Posts: 767 Join date: 2012-02-07 Age: 20 Location: Santiago, Chile Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Feb 13, 2012 6:12 am | |
| I for one thought that resident evil 3.5 was excellent. The atmosphere and its direction was really good. I would have preferred it to resident evil 4, since many people are saying that they dislike the series direction, which has kept things on a more real level, but at the same time, sacrificed horror. If they made the hook man and hallucinations and gave it really good backstory and horror I definiantley wouldnt mind the supposed supernaturalness of it all. |
|
 | |
Mass Distraction Moderator


Mass Distraction Posts: 7427 Join date: 2009-09-15 Age: 21 Location: Finland Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Feb 13, 2012 10:20 am | |
| Yet there still would be a bunch of people complaining that the game sucked, it wasn't RE and supernatural things don't go with the games. There's just no pleasing everyone. _________________ ~The Weapon of Mass Distraction~ COMMUNITY:Resident Evil Forums Chat Group: [link]Resident Evil Forums Facebook: [link]Come check my Let's Plays: [link]Gaming forum I'm moderating: [link] |
|
 | |
00biohazard Zombie


PS is for noobs Posts: 767 Join date: 2012-02-07 Age: 20 Location: Santiago, Chile Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Feb 13, 2012 11:44 pm | |
| | Mass Distraction wrote: | | Yet there still would be a bunch of people complaining that the game sucked, it wasn't RE and supernatural things don't go with the games. There's just no pleasing everyone. |
Agreed. You cant please everyone I guess. |
|
 | |
Sargent D UBCS


Steam: Leper Messiah Posts: 2412 Join date: 2011-09-19 Age: 16 Location: South of Heaven Warning Level: 
 | Subject: Re: Resident Evil 3.5 In-Depth Analysis Mon Feb 13, 2012 11:47 pm | |
| | 00biohazard wrote: | | Agreed. You cant please everyone I guess. |
There's no guessing, you can't....but the people who aren't pleased don't matter anyway. lol |
|
 | |
| | Resident Evil 3.5 In-Depth Analysis | |
|