| | REmake: Breaking redundancy | |
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RaviorStygian Umbrella Scientist


Posts: 920 Join date: 2011-01-02 Age: 17 Location: New York Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 6:25 pm | |
| I let a Cerberus into the main hall. I won't lay a finger (or a bullet) on/into him.  |
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NiteKrawler Admin


NiteKrawler Posts: 6700 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 6:32 pm | |
| | RaviorStygian wrote: | I let a Cerberus into the main hall. I won't lay a finger (or a bullet) on/into him.  |
Ha. Good idea._________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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RaviorStygian Umbrella Scientist


Posts: 920 Join date: 2011-01-02 Age: 17 Location: New York Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 6:36 pm | |
| You'd be surprised how well it chases you. One time it immediately ran upstairs. Now one of the few rooms that's always safe is never safe. |
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ThomVD Spec Ops


ThomVD Posts: 1787 Join date: 2011-07-10 Age: 21 Location: Netherlands Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 7:05 pm | |
| @Ravoir: Have you tried hard mode yet? |
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RaviorStygian Umbrella Scientist


Posts: 920 Join date: 2011-01-02 Age: 17 Location: New York Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 7:10 pm | |
| | ThomVD wrote: | | @Ravoir: Have you tried hard mode yet? |
Indeed, and I beat it pretty easily. I was playing as Chris as well. |
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ThomVD Spec Ops


ThomVD Posts: 1787 Join date: 2011-07-10 Age: 21 Location: Netherlands Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 7:11 pm | |
| It was easy for me too, but I think it's because we know where all ammo and healing items are. |
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RaviorStygian Umbrella Scientist


Posts: 920 Join date: 2011-01-02 Age: 17 Location: New York Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 8:13 pm | |
| Sometime I want to do a playthrough where I have to kill the first ten enemies with a knife, then I'll do one where I can't incinerate any zombies. The possibilities are endless baby! |
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ThomVD Spec Ops


ThomVD Posts: 1787 Join date: 2011-07-10 Age: 21 Location: Netherlands Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 8:15 pm | |
| If you want a real challenge, do a knife only kill everything invisible enemy on hard run. |
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RaviorStygian Umbrella Scientist


Posts: 920 Join date: 2011-01-02 Age: 17 Location: New York Warning Level: 
 | Subject: Re: REmake: Breaking redundancy Sun Aug 14, 2011 9:42 pm | |
| | ThomVD wrote: | | If you want a real challenge, do a knife only kill everything invisible enemy on hard run. |
Um, I'm not THAT good.
Killing invisible hunters with the knife? No thanks.
Like I said, I love a challenge, but the challenge has to be reasonable, otherwise I don't have fun. (reapers and ship deck, I'm looking at you.) |
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| | REmake: Breaking redundancy | |
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