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 Mercenaries Reviews Thread

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RaviorStygian
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PostSubject: Re: Mercenaries Reviews Thread   Wed Aug 10, 2011 9:32 pm

Mass Distraction wrote:
Pelaaja magazine gave the game 5/10.


Here's a review of the game from Classic Game Room:

Maybe because there are EIGHT characters.

Eight.

Just think about it . . . eight . . . only . . . eight . . .
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ThomVD
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PostSubject: Re: Mercenaries Reviews Thread   Wed Aug 10, 2011 9:57 pm

Claire counts for two.
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PostSubject: Re: Mercenaries Reviews Thread   Wed Aug 10, 2011 10:46 pm

The game should have, like, thirty.

Mini game into a whole game? Yeah, thirty. I don't even care. That's reasonable. Maybe even twenty. Heck, anything more than eight.

Seriously, RE5 is an entire game. Mercs was a mini game in RE5. It had more characters even without the DLC.

When I first saw this game, I was really expecting there to be a ton of characters. I mean, that's rational right?
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PostSubject: Re: Mercenaries Reviews Thread   Thu Aug 11, 2011 11:09 am

RaviorStygian wrote:
The game should have, like, thirty.

Mini game into a whole game? Yeah, thirty. I don't even care. That's reasonable. Maybe even twenty. Heck, anything more than eight.

Seriously, RE5 is an entire game. Mercs was a mini game in RE5. It had more characters even without the DLC.

When I first saw this game, I was really expecting there to be a ton of characters. I mean, that's rational right?

It is. They should've at least used every Mercs character used before. Out of both RE4 and RE5 (counting Reunion) that would've made it already 12 characters. Add Claire who was introduced in 3D and that would already make it 13 characters! Then add Carlos, who already was in RE3 mercs and the count is 14! How hard could that have been? Why not add Nicholai from that game too, the game needs more playable bad guys AND he's still alive.

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