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 RE5 - Super Cinematic Gameplay (New Camera)

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wilsonso
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PostSubject: RE5 - Super Cinematic Gameplay (New Camera)   Wed Sep 01, 2010 12:00 pm

This is a Youtube video I made:




I did this with my trainer. Enjoy! Smile
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NiteKrawler
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Wed Sep 01, 2010 3:38 pm

Believe it or not, HUDs are usually pretty important.

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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Sat Sep 04, 2010 1:44 am

its neat but I would like a HUD when playing
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frodomir
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Sun Sep 05, 2010 3:25 pm

I liked it

Can do some great shots with it
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TopHat
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Sun Sep 19, 2010 4:12 am

Regenerator wrote:
its neat but I would like a HUD when playing


One could argue it adds a bit of realism. Neutral
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NiteKrawler
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Sun Sep 19, 2010 8:59 pm

TopHat wrote:
Regenerator wrote:
its neat but I would like a HUD when playing


One could argue it adds a bit of realism. Neutral


It's pretty good for screen caps. But not for playing. All I'm saying.

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NiteKrawler wrote:
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ChickenHeart
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Mon Sep 20, 2010 4:44 pm

NiteKrawler wrote:
TopHat wrote:
Regenerator wrote:
its neat but I would like a HUD when playing


One could argue it adds a bit of realism. Neutral


It's pretty good for screen caps. But not for playing. All I'm saying.


Never needed no stinking HUD in RE 1-Code Veronica
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Mass Distraction
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Mon Sep 20, 2010 7:13 pm

ChickenHeart wrote:
NiteKrawler wrote:
TopHat wrote:
Regenerator wrote:
its neat but I would like a HUD when playing


One could argue it adds a bit of realism. Neutral


It's pretty good for screen caps. But not for playing. All I'm saying.


Never needed no stinking HUD in RE 1-Code Veronica

But they were still in the pause/menu screen. Something you don't have in 5. Besides, in this newer action style you lose more health and get attacked more so it's important to keep track of your health.
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wilsonso
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Wed Sep 22, 2010 4:08 pm

It's just for fun, no need to argue Shocked

However, unlike ordinary mods, you can turn on/off HUD anytime with my trainer by just pressing "H".
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NiteKrawler
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Wed Sep 22, 2010 4:24 pm

There is always a need to argue.

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NiteKrawler wrote:
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Mass Distraction
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Wed Sep 22, 2010 6:56 pm

wilsonso wrote:
It's just for fun, no need to argue Shocked

However, unlike ordinary mods, you can turn on/off HUD anytime with my trainer by just pressing "H".

In that case it's cool. It's ok as long as there's a way to show your status.

@Nite: True. So true.
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PostSubject: Re: RE5 - Super Cinematic Gameplay (New Camera)   Thu Feb 17, 2011 12:14 pm

My goodness, the famous Wilsonso, on this forum. I love your trainer man! Infinite Wesker dash, and annoying people online by telling them "I can't right now!"
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