| | so i got this idea for RE6 | |
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SALTDAWG Helicopter Pilot

Posts: 3 Join date: 2010-03-15 Warning Level: 
 | Subject: so i got this idea for RE6 Wed Mar 17, 2010 6:00 pm | |
| I don't know if its been said before but here it goes. Ok we all want zombies back...we all want to run and shoot and most people like myself want the old camera angles back. Well I think we can all agree slow moving zombies in this day in age in gaming would be stupid. So WHAT IF theymade it basically how it use to be just add the fact that zombies run at you and pounce on you or at least give them the ability to do that then u can be freaked the f**k out and run and shoot at the same time. Maybe even make it so they jump u and u press a button real quick stab em in the throat...I dunno about u but sounds like a badass RE game lol. Thoughts? |
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NiteKrawler Admin


NiteKrawler Posts: 6694 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: so i got this idea for RE6 Wed Mar 17, 2010 7:47 pm | |
| Isn't that basically what we have now? _________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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SALTDAWG Helicopter Pilot

Posts: 3 Join date: 2010-03-15 Warning Level: 
 | Subject: Re: so i got this idea for RE6 Wed Mar 17, 2010 10:54 pm | |
| | NiteKrawler wrote: | | Isn't that basically what we have now? |
no...yeah the crazy african dudes grab you. other than that no |
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NiteKrawler Admin


NiteKrawler Posts: 6694 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: so i got this idea for RE6 Thu Mar 18, 2010 12:35 am | |
| | SALTDAWG wrote: | | I don't know if its been said before but here it goes. Ok we all want zombies back...we all want to run and shoot and most people like myself want the old camera angles back. Well I think we can all agree slow moving zombies in this day in age in gaming would be stupid. So WHAT IF theymade it basically how it use to be just add the fact that zombies run at you and pounce on you or at least give them the ability to do that then u can be freaked the f**k out and run and shoot at the same time. Maybe even make it so they jump u and u press a button real quick stab em in the throat...I dunno about u but sounds like a badass RE game lol. Thoughts? |
First of all, if we had the old camera angles and controls, the slow zombies would be just fine. The thing is, the majority of gamers these days don't want the old camera angles and controls. So that won't happen. We already have running "zombies" that try to grab you and what-not. And we also have to push buttons quickly to do something like kick or execute them. We also already run and shoot at the same time. What it comes down to is that only the hardcore RE fans want the old angles and controls back, and even then, not all of them want it. Spike and myself are just fine with the newer games, for the most part._________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: so i got this idea for RE6 Fri Mar 19, 2010 12:16 am | |
| Hay I am a gamer and I would like the old camera angles back.
Lost in Nightmares is probably a hint from capcom of what RE6 will be like. |
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weskersbarber Leech Zombie


Posts: 2253 Join date: 2009-05-25 Age: 20 Location: Ireland Warning Level: 
 | Subject: Re: so i got this idea for RE6 Fri Mar 19, 2010 2:02 am | |
| | Jamesy wrote: | Hay I am a gamer and I would like the old camera angles back.
Lost in Nightmares is probably a hint from capcom of what RE6 will be like. |
jamesy there is no point in bringing back the old camera angles.they were great at the time but the gamers are moving up in the world and its the best option to stick with the current camera angles.it doesnt take away the scariness as much as people say.thats mainly to do with the location and enemys not as much as the camera angles |
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NiteKrawler Admin


NiteKrawler Posts: 6694 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: so i got this idea for RE6 Fri Mar 19, 2010 5:09 am | |
| | Jamesy wrote: | Hay I am a gamer and I would like the old camera angles back.
Lost in Nightmares is probably a hint from capcom of what RE6 will be like. |
I didn't say that no gamers want the old camera angles back. Read, damn you Jamesy, read!!!_________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: so i got this idea for RE6 Fri Mar 19, 2010 2:08 pm | |
| I am not great at reading because I am a bit dyslexic  |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sat Mar 20, 2010 3:29 am | |
| I wouldn't mind the angles, but going back to the old aiming is something I am not too interested in. I like being able to hit the enemies based on my aiming, not on how many times I hit them. And the zombies in the REmake were just on the point of ridiculous, they would take like a dozen bullets before they drop, then they would come back as crimson heads(which was cool because the crimson heads were brilliant), but the aiming through me off. I am definately mostly alright with the latest games in the series, over-the-shoulder, that works well, although it would be nice to see something close to that of LIN, yet not having a partner, a mandatory one, AI or otherwise, I am sick and tired of partners... I used to play the ones were you were always alone, where everyone seemed to want to split up, and I would dream about playing with an actual person, and we got it with RE5, and now I want a break from it.  _________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 6:04 pm | |
| The zombies in the remake were great. Best zombies I have ever seen.
RE 1 remake is tons better than the orginal resident evil 1. |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 7:54 pm | |
| | Jamesy wrote: | The zombies in the remake were great. Best zombies I have ever seen.
RE 1 remake is tons better than the orginal resident evil 1. |
The Cerberus were best in the REmake, the sounds they made, and how much more difficult they were to kill. In every game before you could just use a single 9mm, and it falls down, then you can wait and repeat, or you could run over to it and just shoot down. In the REmake that won't cut it, they will continue to charge you even if you shoot, but at least we get those self-defense weapons.
The zombies in the REmake weren't really anything special, the Crimson Heads were the real stars of that game.
The REmake is definately an improvement from RE1 in many ways, almost every way actually, but the original is basically a big joke now. I go through just to hear some of the horrible dialogue, as well as the classic Hunter battle cry(taken out in RE0 & REmake), as well as some of the music that isn't in the REmake, like M2F & M1F._________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 9:06 pm | |
| I found the dogs really annoying in the Remake. |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 9:23 pm | |
| | Jamesy wrote: | | I found the dogs really annoying in the Remake. |
Probably because they actually put up a fight. The only time I would get hurt by them in the earlier games would be if they were in a large pack, in which case you could get hit by one, then another, and another...._________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 9:39 pm | |
| The zombies I must say though are dead easy, not so much the crimsons though. God there scary as hell  |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: so i got this idea for RE6 Sun Mar 21, 2010 9:45 pm | |
| | Jamesy wrote: | The zombies I must say though are dead easy, not so much the crimsons though. God there scary as hell  |
Yeah, ammo wasn't really a problem, every time I play I have over a hundred rounds for the handgun, but running around the zombies is almost impossible. If you are in a narrow hallway and you need to get past a zombie to get to the door...forget about it. _________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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| | so i got this idea for RE6 | |
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