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Jamesy Hunter


Posts: 1860 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest
 | Subject: Intersting thought Fri Dec 18, 2009 4:57 pm | |
| Do you think it would be weird exploring around the spencer mansion in the daytime? Do you think it would not be as scary as it would be at nightime etc....? |
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weskersbarber Hunter


Posts: 1942 Join date: 2009-05-25 Age: 20 Location: Ireland
 | Subject: Re: Intersting thought Fri Dec 18, 2009 9:03 pm | |
| well i would freak out being in the forest at daytime nevermind the spencer mansion |
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Jamesy Hunter


Posts: 1860 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest
 | Subject: Re: Intersting thought Fri Dec 18, 2009 10:56 pm | |
| It woulden't be that scary in the daytime. On a stormy night scary for sure. |
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weskersbarber Hunter


Posts: 1942 Join date: 2009-05-25 Age: 20 Location: Ireland
 | Subject: Re: Intersting thought Sat Dec 19, 2009 12:01 am | |
| | Jamesy wrote: | | It woulden't be that scary in the daytime. On a stormy night scary for sure. |
of course it would be scary.the arklay mountains are a couple of miles long.you would easily get lost and god knows what could be in the forest |
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Regenerator USS


Posts: 2079 Join date: 2008-10-01 Age: 20 Location: USA
 | Subject: Re: Intersting thought Sat Dec 19, 2009 2:23 am | |
| | weskersbarber wrote: | | Jamesy wrote: | | It woulden't be that scary in the daytime. On a stormy night scary for sure. |
of course it would be scary.the arklay mountains are a couple of miles long.you would easily get lost and god knows what could be in the forest |
brings back memories of the Blair Witch Project |
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Jamesy Hunter


Posts: 1860 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest
 | Subject: Re: Intersting thought Sat Dec 19, 2009 1:49 pm | |
| Well it woulden't take too long to journey from the spencer mansion through the woods back to racoon city. |
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Mass Distraction Uroboros


Playstation Network: Mass Distraction Posts: 5992 Join date: 2009-09-15 Age: 21 Location: Finland
 | Subject: Re: Intersting thought Sun Dec 20, 2009 12:31 pm | |
| Unless you get lost and shredded to pieces by cerberi or some other things  |
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Jamesy Hunter


Posts: 1860 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest
 | Subject: Re: Intersting thought Sun Dec 20, 2009 12:34 pm | |
| Regenerator since those woods are in midwest america the woodland would be a lot more spaced out and different to how would it be in the blair witch project (since it was set in Maryland) and more mountanous as well so it would be easier to find your way around. Plus I have actually been on holiday to midwest america so I know what I am talking about. |
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Spike991 Admin


Playstation Network: Screw Sony Posts: 7673 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Intersting thought Sun Dec 27, 2009 1:09 am | |
| You don't have to use much imagination to know what Raccoon Forest would be like during the day, just play the Flashback scenario in Outbreak File#2. _________________ How much liquour could a licker lick if a licker could lick liquor? "The ultimate lifeform...Tyrant", Albert Wesker, REmake"It's sheer perfection...My precious G-Virus", William Birkin, RE2Consumer Recreation Services  |
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thawonguy89 Raccoon Citizen

Posts: 18 Join date: 2010-01-05
 | Subject: Re: Intersting thought Mon Feb 15, 2010 6:53 am | |
| Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway. |
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Spike991 Admin


Playstation Network: Screw Sony Posts: 7673 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Intersting thought Wed Feb 17, 2010 1:11 am | |
| | thawonguy89 wrote: | | Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway. |
Well as long as the music and visuals are there, the time of day doesn't matter. _________________ How much liquour could a licker lick if a licker could lick liquor? "The ultimate lifeform...Tyrant", Albert Wesker, REmake"It's sheer perfection...My precious G-Virus", William Birkin, RE2Consumer Recreation Services  |
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Flippy147 Raccoon Citizen


Posts: 21 Join date: 2010-02-27 Age: 62 Location: Umbrella Antarctic Base
 | Subject: Re: Intersting thought Tue Mar 02, 2010 4:00 am | |
| | Spike991 wrote: | | thawonguy89 wrote: | | Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway. |
Well as long as the music and visuals are there, the time of day doesn't matter. |
The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.) |
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Moonknight67 Cerberus


Posts: 211 Join date: 2010-02-24 Age: 20 Location: Rockfort Island
 | Subject: Re: Intersting thought Tue Mar 02, 2010 2:00 pm | |
| | Flippy147 wrote: | | The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.) |
but since the mansion was well lit and still seemed really creepy, lighting wouldn't seem to change much. As for zombies.. Well, they'll eat you day or night, so that doesn't change a lot. Exploring the Spencer Mansion in daylight wouldn't change a whole lot. |
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Spike991 Admin


Playstation Network: Screw Sony Posts: 7673 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Intersting thought Tue Mar 02, 2010 11:45 pm | |
| | Flippy147 wrote: | | Spike991 wrote: | | thawonguy89 wrote: | | Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway. |
Well as long as the music and visuals are there, the time of day doesn't matter. |
The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.) |
You could have a point, except in RE you typically see or hear the enemies, lighting doesn't really factor in so much. If you don't see an enemy and get a quick scare, it is typically because you cannot see them, either from a crappy angle, or the enemy being behind you.
Turning a corner in Spencer's mansion to be greated by an MA-121 Hunter, or turning around to a Dr. Salvador with a chainsaw in a rural village in Europe, because of the music and sounds, and just overall atmosphere, it still has the same fear factor. _________________ How much liquour could a licker lick if a licker could lick liquor? "The ultimate lifeform...Tyrant", Albert Wesker, REmake"It's sheer perfection...My precious G-Virus", William Birkin, RE2Consumer Recreation Services  |
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Moonknight67 Cerberus


Posts: 211 Join date: 2010-02-24 Age: 20 Location: Rockfort Island
 | Subject: Re: Intersting thought Wed Mar 03, 2010 3:53 am | |
| In pretty much any of the RE games, no matter what time of day, or weather, walking through a door to be greeted by some zombie or something like that can give you a good fright.  |
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