| | Resident Evil 6: ideas and suggestions. | |
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Mass Distraction Moderator


Mass Distraction Posts: 7413 Join date: 2009-09-15 Age: 21 Location: Finland Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Tue Dec 21, 2010 11:24 am | |
| | NicemanCandy wrote: | | Well lets not rule out demons, angels, fairies and Santa... |
As I've stated so many times before, that idea went to DMA. Except for Santa.
For some reason Jamesy's comment made me really eager to know what the plot actually IS._________________ ~The Weapon of Mass Distraction~ COMMUNITY:Resident Evil Forums Chat Group: [link]Resident Evil Forums Facebook: [link]Come check my Let's Plays: [link]Gaming forum I'm moderating: [link] |
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NicemanCandy Raccoon Citizen


NicemanCandy Posts: 111 Join date: 2010-11-30 Age: 20 Location: United Kingdom Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Tue Dec 21, 2010 11:30 am | |
| I thought I'd add in Santa to be festive... I think that they'll definitely continue the current plot somehow, even though I hope not. |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Tue Dec 21, 2010 11:16 pm | |
| Well lets hope the plot involves zombies and a mansion or some facility? |
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NicemanCandy Raccoon Citizen


NicemanCandy Posts: 111 Join date: 2010-11-30 Age: 20 Location: United Kingdom Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 12:31 am | |
| Definitely! I'd like an open-end city as well as confined factories, facilities etc. Lets see Resident Evil go back to its roots. |
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NiteKrawler Admin


NiteKrawler Posts: 6691 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 2:35 am | |
| If Resident Evil became open ended, I don't know if it would feel like Resident Evil anymore. It would just feel like a pretty sweet zombie apocalypse game. _________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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NicemanCandy Raccoon Citizen


NicemanCandy Posts: 111 Join date: 2010-11-30 Age: 20 Location: United Kingdom Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 2:51 am | |
| Nah I didn't mean like that, I just meant for a mix of open areas such as streets and parks as well as confined areas, just to mix things up. Resident Evil 3: Nemesis had some pretty decent city streets and backdrops to explore, but imagine something like that but more accessible. |
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NiteKrawler Admin


NiteKrawler Posts: 6691 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 6:01 am | |
| My favorite part of any RE ever is the claustrophobic areas. _________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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NicemanCandy Raccoon Citizen


NicemanCandy Posts: 111 Join date: 2010-11-30 Age: 20 Location: United Kingdom Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 6:41 am | |
| Same here. I would love for Resident Evil to return to its roots! |
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Jamesy Hunter


Posts: 1892 Join date: 2009-04-07 Age: 22 Location: Raccoon Forest Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 8:59 pm | |
| They said RE6 was going to be a reboot. It really makes you wonder what the whole theme and storylien will be about though? |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 9:39 pm | |
| | NiteKrawler wrote: | | My favorite part of any RE ever is the claustrophobic areas. |
Sometimes. I mean there was this one hall in CVX, where the metal detector area was, and at one point there are 3 or 4 zombies in that tiny hall, and you are forced to take at least some damage, or waste ammo, it was annoying.
When it's done right. We should also have a fair chance to run around the zombies. If they are the slow variety that is. _________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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NiteKrawler Admin


NiteKrawler Posts: 6691 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 9:43 pm | |
| RE1 style all the way. Are you going to stick around this time??? _________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 9:53 pm | |
| | NiteKrawler wrote: | | RE1 style all the way. Are you going to stick around this time??? |
Well I don't have regular internet. I'm on a laptop at Tom Thumb....so as often as I can.
I got Director's Cut a few months back, did I tell anybody that on here?
Well yeah, anyway, it was definately enjoyable. Alot of the music was different, from the intro to the halls in the mansion._________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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NiteKrawler Admin


NiteKrawler Posts: 6691 Join date: 2009-03-15 Age: 25 Location: Indiana Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 9:58 pm | |
| The PS1 director's cut? I still have it. _________________ Leon Fanboys Please Click Here Wesker is officially dead: http://ps3.ign.com/articles/100/1006931p1.html | NiteKrawler wrote: | | Jamesy wrote: | | Fine you win NightCrawler |
YYYYYEEEEEESSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!! WOOOOOHOOOO!!!!!! Who's up for round 2!?!?!?!?!?!? |
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Spike991 Admin


Screw Sony Posts: 9150 Join date: 2008-12-09 Location: Raccoon City Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 10:03 pm | |
| | NiteKrawler wrote: | | The PS1 director's cut? I still have it. |
Yeah that's the one. I was going to try and get the original, but I ended up with DC. I haven't played anything RE in forever though, I've been playing Smackdown Vs Raw 2011, weskersbarber should know, if he has it....a lot of fun though.
But yeah, I need to start up some of my RE's. I got a Ps1 memory card recently, so I should go through Survivor and collect all the different pistols._________________ -Vae Victus-Suffering To The Conquered-"The ultimate lifeform...Tyrant", Albert Wesker, REmakeConsumer Recreation Services  |
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NicemanCandy Raccoon Citizen


NicemanCandy Posts: 111 Join date: 2010-11-30 Age: 20 Location: United Kingdom Warning Level: 
 | Subject: Re: Resident Evil 6: ideas and suggestions. Wed Dec 22, 2010 10:07 pm | |
| If you haven't already, you should play the Resident Evil: REmake on the Gamecube. It's without the doubt the scariest game in the series and it's graphically phenomenal. In my opinion it's the greatest Resident Evil to have been released. |
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| | Resident Evil 6: ideas and suggestions. | |
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