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 Resident Evil Remake - Garrys Mod

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Spike991
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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 12:06 am

Indiana Jones wrote:
lol, yeah I dont wanna sound like a guy with no life, but I played so much outbreak file 2 that I actually got infinate ammo, and all the costumes. Sucks that the servers went down, I loved that game alot, and not alot of people did.

But yes, there was no way to unlock hunk without cheating.


No you don't sound like a guy with no life....

I am glad I used the code breaker then.Smile I used it on both Outbreaks, but I still played through both games numerous times, the regular way.

The main thing I wanted to unlock were the cutscenes, but it is too bad that the first Outbreak had alot of scenes that were not available in the extras, only when you actually played the game...

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 12:30 am

So HUNK is in Outbreak? Lol never wouldda thunk it.

Anyways, I don't have G-Mod, but IS there any way I could create a render? IE: What program?

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 12:39 am

Oh, yeah, 3DS Max 09

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 12:59 am

Leon Kennedy wrote:
So HUNK is in Outbreak? Lol never wouldda thunk it.

Anyways, I don't have G-Mod, but IS there any way I could create a render? IE: What program?


Not HUNK, but just a generic USS member.Smile

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 4:36 am

No, its hunk alright, you just have to cheat to get him, the model i posted IS infact the same Hunk

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 5:16 am

Indiana Jones wrote:
No, its hunk alright, you just have to cheat to get him, the model i posted IS infact the same Hunk


In File#2?

Maybe this is something different then, as the one I am able to play as is a generic USS guy, gas mask, but it doesn't say it is HUNK, unless you are playing with something different...

I used a code breaker thing, and it was to unlock all of the extras, but how do you get HUNK then?Smile

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 5:45 am

Gameshark codes I believe, theres more than just hunk on the disc though, theres also random crap like this:

Rusty posted this Recently, I just remembered it:


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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sun May 03, 2009 6:28 am

That is pretty cool, and it seems that they didn't finish Birkin's face, which may be why we only saw him in angles where his head was not seen in the opening.Smile

Also here is a link on youtube for a video showing HUNK in Outbreak.Smile

http://www.youtube.com/watch?v=mbZgIU__DyU&feature=related

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Wed May 06, 2009 7:32 pm

So Jones, you know how to Rip from PS2 games right?

That Kevin you have, did you rip it? If so, could you post a link.

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Wed May 06, 2009 8:26 pm

This one might be MarioKart's, but I have ripped from Outbreak, I have a toolset for it, only problem is that the Outbreak toolset doesnt come with a texture converter (tm2-Outbreak Format-to bitmap), infact, im not even sure if one exists. But, there is a way to get the textures, Im not sure who found it out first, but 3D ripper can extract textures from the PS2 emulator, so thats how people were able to get them. Simply by just changing their in-game character and ripping the scene.

Anyways, Heres Kevin RPD + Kevin Cowboy, all credits go to Mariokart

mediafire.com qkmtyktyyy5



Oh and btw, Hunk is finished as well, I would link this to facepunch, but its really freaking slow, so Ill post this MF link:
mediafire.com 2ujm4yqyqwm

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Thu May 07, 2009 2:31 pm

Indiana Jones wrote:


Oh and btw, Hunk is finished as well, I would link this to facepunch, but its really freaking slow, so Ill post this MF link:
mediafire.com 2ujm4yqyqwm


Great work,10/10!
you are skilled in skinning.

but I have few questions:
Is there a HUNK model with his gas mask On?

and your signature with the screen of Jill sandwich(lol),it is a garrysmod model?
because it looks amazing!

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Thu May 07, 2009 7:11 pm

PublicEnemy wrote:
Indiana Jones wrote:


Oh and btw, Hunk is finished as well, I would link this to facepunch, but its really freaking slow, so Ill post this MF link:
mediafire.com 2ujm4yqyqwm


Great work,10/10!
you are skilled in skinning.

but I have few questions:
Is there a HUNK model with his gas mask On?

and your signature with the screen of Jill sandwich(lol),it is a garrysmod model?
because it looks amazing!


Yes, there is a hunk with the mask on, and yes, the Jill is on garrysmod, once Facepunch is working ill post a link to it, Mariokart64n made the Jill

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Fri May 08, 2009 8:00 pm

Indiana Jones wrote:
PublicEnemy wrote:
Indiana Jones wrote:


Oh and btw, Hunk is finished as well, I would link this to facepunch, but its really freaking slow, so Ill post this MF link:
mediafire.com 2ujm4yqyqwm


Great work,10/10!
you are skilled in skinning.

but I have few questions:
Is there a HUNK model with his gas mask On?

and your signature with the screen of Jill sandwich(lol),it is a garrysmod model?
because it looks amazing!


Yes, there is a hunk with the mask on, and yes, the Jill is on garrysmod, once Facepunch is working ill post a link to it, Mariokart64n made the Jill

It's not a Sandwich, it's The Sandvich. (Team Fortress 2)
Anyways, thanks for Kevin, I'll be porting him to re4.

You mentioned tools right? Do you know where I can get them?

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sat May 16, 2009 2:34 am

Oh yeah, they were on the old darkmatter, I can give them to you, but they only work for max and cant rip textures

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PostSubject: Re: Resident Evil Remake - Garrys Mod   Sat May 16, 2009 12:57 pm

Indiana Jones wrote:
Oh yeah, they were on the old darkmatter, I can give them to you, but they only work for max and cant rip textures


alright, what file type are they ripped to? .max? Milkshape has a wide array of importers.

Hey, Jones, I'm gonna port Barry to RE4, is that alright?

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Last edited by Leon Kennedy on Sun May 17, 2009 2:16 pm; edited 1 time in total (Reason for editing : New info)
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